Event Playing Rules

Please fill out the
Online waiver

(Good thru next March)

Contact Us

Saturday - Sunday
Call to make a reservation
Weekdays by appointment

Entry 10.00
includes byobb's (bio only)

Starting at 20.00 a bag

Event Playing Rules
Players who break a rule with an * will stay with an Admin for the remainder of the Mission
1. Eye/Face Protection
   a. *Full seal eye protection and lower wire mesh ˝ mask or a full face mask are REQUIRED.
       Shop glasses, shooting glasses, shemagh, and tactical neck wrap are not acceptable protection. If you do
       not have acceptable protection, you can borrow it from the Action Shack using your cell phone as a
2. Field Rules
   a. *Resolve all disagreements calmly and respectfully
   b. *No physical contact, horse play, touching equipment or clothing of any kind
   c. All Admin decisions are final. No arguing with the Admin
   d. Admins may remove all players involved in a conflict from the game
   e. Staff reserves the right to ask players to leave the game
   f. You must be wearing a wrist band and approved eye protection, to chrono your gun
   g. You must have a wrist band, chrono tie on your gun, barrel cover, and approved eye and face protection to be
       placed on a team. Bring these things with you to the Safety Briefing.
   h. No drugs or alcohol are allowed. If you have these things on the field, you will be asked to leave.
    i. No cursing, hate language, racial slurs or obscene gestures.
    j. No Real Guns or Knives of any kind. Real steel will be confiscated for the day.
   k. Put barrel covers on while you are in the parking lot and pistols in holsters.
    l. No shooting or dry firing in the parking lot.
  m. Do not climb on any structures
3. FPS Limits .20 field BB’s will be used at the chrono station
    a. AEG Rifles/Polar Star - 400 FPS and MUST have a tournament lock
    b. DMR - 450 FPS and must have full auto disabled
    c. Bolt Action/Sniper Rifles - 550 FPS
    d. Co2 Pistols - 350 FPS or under
    e. Green gas pistols are exempt from chrono
4. Kill Radius
    a. Tennis balls- 20 foot player kill radius, takes out entire forts when they hit the side of fort
    b. Grenades without BB’s- 10 foot kill radius
    c. Grenades with BB’s- kills any player the BB’s contact
    d. Grenades only clear the room they are tossed into
5. Minimum Shooting Distances
    a. *Use Semi Auto only or a pistol inside the forts or closer than 50 feet from them
    b. *AEG and HPA users must be at least 20 feet from the opponent
    c. *Bolt Action and Sniper Rifle users must be at least 50 feet from the opponent
    d. Use a pistol for close range shooting
6. Hits and Outs
    a. *If the person you are shooting at calls himself out STOP SHOOTING AT THEM
    b. *When you get hit, stop shooting, call yourself “Out”, go to the Spawn Base, wait 10 minutes and then return to
         the game
    c. Players hit by other players on their team are OUTS. Shoot your opponent, not a team mate
    d. Gun hits count as an out. Ricochets do not count as outs
    e. No blind firing
    f. Shields are not allowed
   g. Dead players can’t talk
   h. Surrender or Die. When you are close enough to your unsuspecting opponent, that firing on them would cause
       injury or excessive pain say “Surrender or Die”. You must have your opponent in your sights and be ready to fire
       at them. It is not something you say to someone you can’t see, or someone that can see you. If your opponent
       chooses not to “Surrender” and tries to shoot at you, shoot back
   i. Knife Kills are “Silent Kills”. Using a plastic or rubber training knife only, tap your opponent on the shoulder. Do
      not throw the knife. If you are “knife killed”, do not yell “hit”, quietly place your dead rag on your head and go to
      the respawn area

7. Grenades, and Tennis Balls
    a. Enola Gay type smoke grenades only, are allowed during wet conditions
    b.Thunder B grenades may not be tossed over the top of any walls. They must be tossed into the room
        from an entrance or dropped through a window
    c. Tennis balls may be thrown or launched

8. Injuries
    a. Report serious injuries to an Admin
    b. Be prepared to identify the person who injured you

9. Spawn Base
    a. Each side has a Spawn Base. If you need to work on your gun or take your goggles off you must be inside the
        building. If you are outside the building you must be wearing eye and face protection
    b. Spawn Bases may not be attacked by the other team

10. Tanks: (if they are used)
      a. *Drivers who are operating a tank in an unsafe or destructive manner will be asked to leave the game
      b. *Drivers who damage or cause damage to a tank are monetarily responsible for the damages
      c. Personal tanks must be approved by Action Acres staff prior to the game
      d. Tanks are disabled for 5 minutes when hit directly with a Tennis Ball
      e. Do not shoot at the tanks. BB’s do not disable the tanks and or cause the players inside to be OUT
      f. Tank occupants are responsible for recovering tennis balls taken from the tanks
      g. Try to stay at least 15 feet from the tanks because they have limited visibility